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telecasting game creator Jake Solomon , famous for his work on XCOM : Enemy Unknown and XCOM 2 , recently talked about the surprising things   that materialize   after Marvel ’s Midnight Suns was released . He worked at the studio during maturation , and even though the game get a lot of good reviews , it had a backbreaking prison term selling . Eventually , Solomon left Firaxis , the company he had been a part of for over twenty year .

In a late New World chat withVGC , Solomon explained the   big   challenges   that came from   urinate Midnight Suns .   He thought instrumentalist would   really   like the raw scorecard secret plan part , but they were   actually   pretty   surprised by it .   I thought it   was one of the bad ideas they could have   come up with .   Card games are incredibly niche , so if   you ’re   going for   wide of the mark   sales ,   it ’s   not as good   an melodic theme   as   other genres .   Even Solomon admitted that mass   did n’t   really   understand orlike the idea of the card gameas much as he thought they would .

Marvels Midnight Suns Wolverine

“ I   think   circuit board were a major problem . I think it was a good design answer , but I think I was uninstructed about what hoi polloi would think when they saw the mechanic was   cards . Not everyone on my team was behind the mind , but they entrust me . ”

It does n’t   really   count how high the plot is rated if it ’s in a recess category . The issue is that you will almost always entirely have the niche audience playing your game . There are some exceptions , like Doki Doki Literature Club and Stardew Valley , but those are only a few that do n’t lend themselves to think things will work out well for a card game .   When a self-aggrandizing studio is in charge , they   wo n’t   experience   good   about the lack of taxation , and layoff will go on to keep the studio apartment running with only the necessary staff .

“ The most typical reaction when masses play Midnight Suns is surprise , and that ’s not the response you desire . That is not the response that lends itself to aggregate appeal . ”

Overall ,   it feels like   Marvel ’s Midnight Suns isa cautionary tale .   If you want to make a niche game , you should be at a pocket-size troupe , like an indie .   This   sounds bad , but it ’s because you ’re take chances the jobs of everyone at the studio when you make a secret plan that   is n’t project   to make a lot of money .   At the terminal of the solar day ,   financial departments only manage about receipts , so a   bigger   party tends   not   to   take   those risks because it can be jobs .   That ’s what happened to Fireaxis , but maybe there ’s a unspoiled way that we   have n’t seen   yet .