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EA is assembling a immense squad to work on the next Battlefield game . The goal is to create a really good on-line multiplayer experience with some individual - player parts . EA ’s CEO , Andrew Wilson , is excited about the undertaking and has already tried the game with the developers .
EA has made a major change to Battlefield , moving towards a live - service model . The move is inspired by the success of Apex Legends , with a focus on community feedback and regular updates to keep the game exciting for instrumentalist . We visualize this in a tweet fromGeoff KeighleyandEGwhile listening to the financial report .
In today ’s net income call , EA CEO Andrew Wilson says he has been playing the next Battlefield biz with the development team and it will be a " tremendous resilient serving . “pic.twitter.com / zCpw6GEejL
Developers from the Dead Space serial have joined forces with the existing team at DICE , Criterion , and Ripple Effect Studios to bolster up ontogeny efforts . This is a huge push on one plot ; surprisingly , these developer are known for their storytelling acquisition . You would expect gameplay - heavy developers , but apparently , EA want to deliver compelling narratives in the next Battlefield .
Related : EA Wants Over 50 % Of Its Development Done By AI
The mind of a “ connected ” single - player experience is an intriguing possibility for Battlefield players . While multiplayer is plainly key , this hints at single - player capacity becoming more integrated with the extensive Battlefield universe . This could mean story safari turn over into various viewpoint within the game world or missionary work aimed at enriching the traditional knowledge of Battlefield .
“ Our team have listen to the community , have learn valuable lesson , and are driving to the time to come , ” said Wilson . “ Motive , armed with cutting - edge Frostbite engineering and compelling storytelling , is joining DICE , Criterion , and Ripple Effect to build a Battlefield universe across connected multiplayer and exclusive - player experience . This is the largest field team in franchise history … A few calendar week ago , I was confab with the teams and I could n’t be more mad about what they showed and what we were capable to recreate . ”
This is a smart room to beat Call of Duty , who excellently did not expend very recollective onthe last campaign . Single - participant may be the manner to go , but plain , they will focus on lively - religious service parts . Apex Legends ’ success is a choice case of how well EA can do hot service , generating over $ 3.4 billion in revenue over its lifespan .
The future of Battlefield seems promising , with design for a large and acquire on-line world . As more information becomes available , the possibility of a Brobdingnagian , interconnected experience featuring exciting multiplayer and captivating single - thespian components is likely to please rooter of the popular shooter serial publication .