house > Game review

Recently , I talked about how interesting I found the conception of using sci - fi planets as real estate in farming sims and fundament - building plot . The universe must have heard me because in brief after my review of Farlands , Space For Sale come up across my desk . Space For Sale is a galactic colonization game with a little more accent on the real - acres side of thing , tasking you and a supporter with building home for settlers across the galaxy . While a bit bare bones in its other access state , Space For Sale certainly has hope , though it may not be everything you expect it to be .

Because it stands out so much , Space For Sale ’s fantastic funniness will be the first matter you notice .

Space For Sale Featured

From the first cutscene to the gameplay itself , Space For Sale manages to pull out off some uniquely screaming funniness . It ’s neither very talks - repel nor edgy or gross - out oriented ( something I ’ve come to expect from sci - fi games with the “ weird aliens ” esthetic . ) Rather , Space For Sale use some gravid , simple slapstick humor , giving the whole secret plan a sort of whacky cartoonish feeling that only bring in its favor . The absolute most uproarious thing in the secret plan is emphatically function over your own settler with the loco , something I prognosticate you will be doing a deal of if you give this game a luck .

Space For Sale is less of a farming game and more of a dependency simulator .

At the start of each Space For Sale game , you are to land on your procedurally engender planet ( crash kingdom , that is ) and , either solo or with a friend , terraform it into a luxurious colony for quality realtors to move into .

Space For Sale Hit And Run

The biz has less of a “ desperate settlement on the edge of space ” feeling and more of a “ gated community on the third moon of thraxia ” vibe . While there are some severe alien wildlife to deal with on these strange worlds , your settler are never at risk of exposure of starving to death , being overrun by space pirates , or other such unfortunate ends .

As such , Space For Sale feels sort of like a place management sim . You land on the planet , which is disunite into several “ hub ” region that attend as neighborhoods . sure edifice , such as settler houses , need to be built within the spoke of these hubs , make them primarily your colonist area and workstation .

I would say there is n’t actually a lot of imagination to conglomerate in Space For Sale . Primarily , you ’re gathering Red Metal , which is then refine into all the good you postulate to construct building . Mainly , you ’re look to construct colonist homes , which as I mentioned are built around hub fix across the map . The same goods needed to build colonist homes are required to build most everything in the secret plan , at least when it come to social organisation .

Space For Sale Town

The gameplay loop is reasonably straightforward : Gather resources to build homes , build homes to invite colonist , and then ramp up comforts to amend your approval rating with say settler . The idea is to plow a wild , wild major planet into that friendly gated community down the route you ca n’t afford to live in .

Space For Sale does n’t have any real farming mechanics , at least not that I could find in the biz ’s current country . There is no planting of resources or really a whole lot of harvest . rather , the plot mostly task you with building passive product building , sort of like a urban center builder biz , over resource in the wilderness , which then add up enounce resource to your collective checklist of what you ask to raise your hubs .

The game becomes about adding the correct turn of imagination nodes to your erratic total to upgrade your hub . you could build a drill over some rocks to unlock a point in ore , build a piss park over hot bounce to advance redundant approval , etc . It feel a lot like a metropolis - builder game but without the production or deprivation of these resource outside of Red Metal , which you use to construct all of these construction .

Space For Sale Comedy

Everything being tied to a guest almost intend that there is no demolition or finish of the environment . Besides breaking the occasional Red Metal leaf node , most everything is not remove or found but construct on top of it , make all of the game ’s resources sort of a still presence on the mapping you interact with .

Everything in the plot that can be constructed is done so in a specifically designate spot , which takes aside a lot of the game ’s freedom and the playfulness of building these little colony . With very little to do in the way of decoration or polish , it set forth to quickly feel less like a edifice game and more like a very low - risk economic system simulator where you simply gather certain numbers to learn the other phone number go up .

What the game does have going for it , though , is exploration , which is intrinsically tied to thespian progression and thus encouraged . so as to unlock crafting formula and buildings , player have to physically explore the planet and scan Modern alien lifeforms and geographics to learn how to harness them . There is nothing in this game more fun than drive around in your buggy and seeing all the strange new locations , though I wish there was n’t a sudden and jarring alteration in the lighting when you entered a raw part .

Space For Sale Buggy

All in all , I reckon Space For Sale is an interesting title , albeit not quite what I expect . If you ’re into the theme of building towns on the galactic frontier with Friend , this game may be for you , although you might find sure early access features to be need . If , however , you wanted to open up up a farm and physically terraform an foreign planet , Space For Sale will unluckily impart you wanting , though we may see a shift in that direction as the secret plan see further maturation .

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