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retaliation of the Savage Planet has , so far , been my biggest surprise of the class . What I was expect was some kind of platforming game set up in distance . What I was n’t gestate , due mostly to the fact that I ’ve never heard of the first secret plan this is apparently a sequel to , was the game ’s offbeat , absurdist sense of humor , nor the fact that it would function so incredibly well and remain consistently funny throughout . retaliation of the Savage Planet take me whole by surprisal and has become one of my new favourite secret plan , largely due to its cunning use of comedy . And that ’s to say nothing of the secret plan ’s solid , albeit pretty basic , gameplay , which still care to support the intact experience with enough playfulness and polish to make it all worthwhile .
retaliation of the Savage Planet is an activity - mild adventure secret plan with a lot of platforming and some light crafting and resourcefulness gathering mechanics . The game begins with an introduction to your new chore . Since your party was purchased by the megacorporation Altacorp , you were sent via cryosleep - aided distance change of location 100 light - years off from Earth to colonise an foreign planet for your corporation . You ’re kitted out with all the in vogue tech and given a chance for great winner within the company , so long as you work hard and terraform the planet as fast as possible . Only , there ’s one singultus . You ’ve clash - put down , scattering your gear across the planet ’s surface . You ’ve also been fired , meaning there is no longer any company to aid you on your journeying , to receive the fruit of your confinement , or to ever assist you get home . That , in and of itself , sets the tone for the secret plan ’s clapper - in - face approach to storytelling . It ’s not just that the reality is against you . It ’s that it ’s laughing while it does it .
Revenge of the Savage Planet play as a platforming - ponderous game with a big focus on geographic expedition . With your gear dot across an unknown foreign reality , your task is to jump , mount , and otherwise skedaddle across various biomes as you strike and neutralize fresh threats in ways only a courageous , spacefaring venturer can . The biz puts a meek emphasis on crafting , with fresh pecker and raise created by using the materials you will more or less gather along your way from object lens to objective . It also interestingly plays into the exploration mechanic by adding a scan feature , where you analyze the surround to learn the epithet and nature of the fauna as you explore it . This feature might seem simple at first , but it actually contributes quite a fleck to the overall immersion and magic spell of the game .
The secret plan incorporates the major planet ’s unequalled exotic terrain for interesting platforming and environmental puzzles , and it will throw away obstacles your way that can only be solve by collecting the right upgrade or paraphernalia . This make a lot of meaningful backtracking that does n’t feel force or slow , which is a rare matter in games that rely on gated progression . Every proceeds tripper to a previous area feels fresh thanks to your unexampled ability or creature , which permit you access previously unreachable section . The Earth invention encourages curiosity and advantage players who go off the beat out route , and that constant look of breakthrough really elevates the experience .
Where Revenge of the Savage Planet stands out , however , is in the secret plan ’s sense of mood . The sheer best part of the game , give down , has to be the alive - natural process cutscenes that play when you progress through the fib or as ads when you get along back to your home root word . These absurdist skits are hilarious and finger like they came right on out of a late - night Adult Swim pulley-block . They ’re freakish , over - the - top , and wholly unpredictable . The commercial message for Nu Grob 2 is , without a incertitude , my favorite , and I discover myself break what I ’m doing to model and watch every time my ship ’s television set turn on , which is quite a feat if you sympathize just how bad my hyperkinetic syndrome is .
Beyond these skits , the game puts a mountain of effort into humour that persists throughout the entire experience . Forget the dialogue , as entertaining and full of theatrical role as it is , and just look at how much time and effort has gone into making the secret plan find tamp full of cartoony physics and animation . From our fiber ’s wacky dash animation to the way you slip and slide over slime trails throughout the mapping , the game feels more animated and animated than anything I ’ve played in a longsighted time . It really feel like I slip into some Looney Tunes or Rick and Morty - fashion comedic world , without the cringe or forced intuitive feeling that occasionally fare from other games that try the same thing . And yes , I ’m talking about High on Life .
The flavour is consistently playful , and the domain design fend for that with bright colors , unusual beast , and derisory interactions that impart to the overall phantasmagorical experience . Even the opposition have comedic quirks , making scrap feel more like a slapstick scene than a gritty fight for selection . It ’s hard not to express mirth when a puffball - like creature explodes into confetti or when your character get out a dramatic yelp after slipping on sludge .
Though I have the game in single - player modality , the secret plan does have carbon monoxide - op options , and I can only imagine how much more fun it can be with a close admirer or partner by your side . It might trivialise the already middling easy combat , but I ’m not sure what , if any , safeguard Revenge of the Savage Planet has for this . Regardless , the possibleness of shared laughter and helter-skelter mishap across the alien landscape adds even more instant replay time value and potential enjoyment to an already great experience .
retaliation of the Savage Planet is great for what it is , which is a platforming - heavy geographic expedition - adventure game with a with child emphasis on comedy . However , the way of life the game is limit up initially set out me hype for a al-Qaeda - building , or rather , town - construction auto-mechanic focal point that is n’t there . I was carry something like Aska or Stardew Valley , but with an adult comedic twist . The theme of expanding a settlement , manage resources , or watching derisory alien villagers go about their routines could ’ve bestow another layer of gameplay that fit right in with the plot ’s bizarre earthly concern . If they were go to make a third game in the serial publication , I go for they go down that route . It would have me hook instantly .
All in all , Revenge of the Savage Planet is a jewel that caught me completely off safety . What started as a random download turned into one of the most sport and genuinely comical play experience I ’ve had in a longsighted time . It does n’t reinvent the wheel when it comes to gameplay , but it does n’t need to . Its appealingness lies in its personality , its unapologetic weirdness , and its refusal to take itself too seriously . If you ’re looking for something unlike , something bizarre , and something that ’ll make you laugh out aloud while still give you a fun world to search , you owe it to yourself to give this game a shot .
The Final Word
retaliation of the Savage Planet was a blast to play , and even more play just sit back and watching the plot ’s many hilarious cutscenes . Full of absurdist humor , slapstick optical comedy and a genuine horse sense of escapade , this plot took me by surprisal and fuck off me hooked .
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