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The small town of Koho is threatened when the Black Bell is stolen from the Fairies , its toll take in hordes of demons hellbent on destruction . As Mono , Koho ’s high priestess , it ’s up to you to struggle back the demon hordes , recover the bell , and check the malevolent bell ringer before the village is doomed forever .

Momodora : Moonlit Farewell is the epic conclusion to the Momodora series , see action - pack moe - violence displayed through stunning pixelated artwork . This sprucely dress young madam tamp a serious puncher as she pillory her mode through daimon , from the lowest of mobs to arresting boss battles that test your build and your inborn reflex .

Momodora Featured

I ’ve never play a Momodora game , but Moonlit Farewell surely speaks volume to the quality of the serial . The combat feels bang-up , with the Bos battles particularly stand out as challenging but not overly punishing . With just a simple dodge mechanic to master , the only creature you need is your reflexes and mentality , a refreshingly simple way to keep the face-off from feeling automatically bloated without sacrificing the tension or challenge .

One cool facial expression of Momodora : Moonlit Farewell is the Sigil organisation , which allows you to customize your playstyle by switch up how the high priestess takes on the fiend hordes . Sigils , equipable identity card incur from your assistant / sister , importantly alter gameplay mechanics . By commingle a blue-ribbon number of cards , you could spay your gameplay completely , giving an almost roguelike level of customization without the RNG .

Of naturally , it would be a shame to speak about Momodora : Moonlit Farewell without addressing the art . I spent my first - hr capturing screenshots , admiring the game ’s visuals , though I navigated the platforming segments somewhat awkwardly ( more on this later ) .

Momodora Sigils

The world is attractively return in a gorgeous pixelated style . Little details glow through the scenery , like the crooked cobbled rocks in the halls of an ancient shrine or utterly carved marble pillars . folio fall from the side of the screen , and Momo ’s hair and dress blow in the wind , making the whole human race feel incredibly alive . Momo herself stands with this perfect posture and stern , driven face that display thanksgiving and strength ; I was really impressed by how much I could read about her character but through her designing and body spoken language , which is always the signaling of a great protagonist .

And , of course , the moon , which is always attractively present at unlike stage throughout the secret plan ’s near - endless night .

The big drawback to Momodora is that Moonlit Farewell has to be the ascendency scheme .

Momodora Moon

Momodora : Moonlit Farewell ’s selection of personal computer controls is by far the weak scene of the game , which should say something about the overall quality of the title and the frustration I found in the nonpayment control strategy . Using the pointer keys for movement in any game feels embarrassing to me . It might just be how hardbacked WASD is into my brain at this point , but my movement input with my right script always feels off and wrong .

couple on with the game ’s unusual choice of legal action keys , such as ‘ A ’ for Jump and ‘S ’ for Attack , this setup becomes too awkward for me to handle well . Whenever I had to down jump , jump flack , or fire an pointer ( requiring an up on the arrow keys and a coincident S input ) , I would pause on the billet for a few seconds trying to muscle - retentiveness the comment combination . With a plot requiring some pretty accurate platforming , this unceasing correction can either slow down or outright block your advance . I missed several jumps hitting the attack key , which crusade you forward instead of the leap button .

To be totally average to the developers of Momodora : Moonlit Farewell , this is not their fault . It can easily be indicate that my poor muscle retentiveness , response skills , or unfitness to correct to the controls are as much or more to blame for my difficulty adapting to the ascendency scheme Momodora : Moonlit Farewell choosing to go with . I would n’t quarrel this claim at all .

Momodora Cave

It just feels inept to me that with how far the genre has derive and how focussed it has been on PC control , we still receive Metroidvania - type platforming titles with sub - par keyboard controls . It feel almost like new tone ending should n’t be conduct with antiquated issues .

In all fairness , it might be . Momodora : Moonlit Farewell ’s control schema may have been design for old stager ‘ Metroidvania player who are used to things operating a sure way . Who am I to pronounce if that is how the community prefers it ?

Still , I think the game would do well with modernised controls . WASD to move , space to spring , and proper usage of the mouse would make ascertain our shrine maiden so much advantageously on PC . Unfortunately , the keybind option does not allow for utilization of the mouse , make optimal , comfortable keyboard controls for Momodora : Moonlit Farewell a remote phantasy .

Momodora Grass

If it seems like I dedicated an horrific bunch of this followup to the plot ’s lackluster microcomputer controls , I only trust it goes to show how little my experience was negatively affected by anything else . Good mastery are essential to a game , and besides the battle to adjust to Momodora : Moonlit Farewell ’s choice of keybinds , I really do n’t have anything else to critique about this title .

Momodora : Moonlit Farewell bear out despite its controls , shining through as what I would call one of the near Metroidvania title on the grocery store right now . Modestly price at $ 16 , fans of the serial would be remiss not to check it out . While I commend it to entrant , you may need to commence at an early Momodora form of address to experience the plot ’s story entirely .

The Final Word

Momodora : Moonlit Farewell is nigh perfect in every way , with exceptional art , biz design , characters , and write . While the game is slightly held back by dated control and inadequate mapping options , this ailment scarcely feels like a bead in the pond of enormousness that is this moonlit journey .

Try Hard Guides was provided with a personal computer review article copy of this secret plan . Find more elaborate flavour at democratic and upcoming titles in theGame Reviewssection of our website ! Momodora : Moonlit Farewell is uncommitted onSteam .