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KeokeN Interactive , the independent biz development studio apartment behind the critically acclaimed Deliver Us Mars and its precursor , return Us The Moon , has announce pregnant layoffs within its team . The studio declare a loser to secure of the essence financial backing following its involvement in the Game Developers Conference ( GDC ) as the ground for this difficult decision .
In a statementreleased via X(Formerly Twitter ) , Koen Deetman ( CEO ) and Paul Deetman ( Managing Director ) explicate that they were unsuccessful in procure publishing opportunities , work - for - hire contracts , or co - development partnerships , at last leaving them with “ no possible option . ” This deficiency of fiscal backing has forced them to pose off their entire staff .
Heartbroken , we ’ve had to lay off our squad at KeokeN because of nothing significant materializing forthwith after our visit to GDC . We ’ve regrettably exhausted all our possible choice for publication , exploit for hire , and co - development . It is our utmost priority to make certain our…pic.twitter.com/3QHzJzgCfl
The studio laminitis manifestly expressed their lugubriousness over the situation and emphasized their priority of help oneself their former team extremity find new positions within the industry . KeokeN is actively advance those with available roles in programming , tech nontextual matter , level design , and other biz ontogenesis fields to get through them to connect with their talented pool of recently laid - off professionals .
Despite this devastating setback , the Deetman brothers persist unhesitating in rebuilding KeokeN Interactive . They acknowledge the hard road ahead but are find out to continue their legacy of creating compelling game .
KeokeN Interactive will before long plunge a Kickstarter campaign to fund Deliver Us Home , the highly anticipated continuation of their sci - fi adventure serial . They envision this project as a collaborative effort to involve their community in the biz ’s growth appendage . While doubtless a difficult time for the studio , this Kickstarter represents a crucial stair in securing the future tense of KeokeN Interactive and the Deliver Us dealership .
I have had a hand in create a few games under a publisher , so I sympathise it ’s difficult . However , if the profit from your last secret plan wo n’t be enough to make another in the series , maybe the best musical theme is n’t to test and continue the series anyway . That ’s just my view , and we wish the squad the best . regrettably , two years of effort did n’t secure professional funding , but maybe the Kickstarter will run out .