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There is good news for modders and console players of Baldur ’s Gate 3 . The game ’s developer , Larian Studios , has formally announced plans to let in built - in support for mods . This highly requested feature is suppose to solve the current trouble of mods breaking with each update and being less accessible for console players .
In a serial oftweetsand a Discord station , Larian ’s Director of Publishing , Michael Douse , and Senior Community Strategist WombatMedic announced that they understand participant ’ thwarting when update make their favorite mods unuseable . To undertake this consequence , Larian has been developing a comprehensive , grumpy - platform architectural plan for mod support , set to be free subsequently this yr .
We generally do n’t let the cat out of the bag about thing til they ’re quick , but as you may have read , we ’re make water an exception . We ’ve been cultivate on a racy , bad-tempered - platform programme for mod support to be released afterwards in year . We love our modding community and we want to support them . It ’s coming.https://t.co/54GsxNshlQ
The new plan promises several important improvements . First , prescribed mod managementwill be implemented , make it easy for players to address mods and update . Second , the system will be cross - platform , allowing mod to work smoothly on PC , Xbox Series X / S , and PlayStation 5 . This is a celebrated advancement , particularly as console modding pick have been set in the past .
We are working on prescribed mod support , and have been for a while . We want the very unspoilt for you , which include establishing a pipeline that lets mod authors release their mods across different platforms . Together with the weapons platform holder , we are working on making this a reality , and are forming a team to plunk for mod curation . We ’re aiming to offer modding support for thing like classes , UI , customisation , spells , and certain plus and game mechanics . As this is no pocket-sized labor , we trust to introduce the initial stages of modding support in our next big patch , which is still several month forth . defeated as you might be now , we ’re piercing to work with you on this – and have plans to make out to democratic mod authors to speak further and work together to avoid take in the future .
The next major darn is anticipated to present the initial stage of mod reenforcement , which is expect to be release “ several month away . ” Larian has suggest at supporting mods for classes , UI , customization , spell , and certain assets and biz mechanics . This open up the room access to various hypothesis , from novel character division to immersive gameplay adjustment .
It ’s not clear how this will all work , but it sounds awesome . I love using mods , and being able to utilise them on a console table is a great affair .