habitation > Game review

Abiotic Factor is a unequaled twist on the survival craft music genre , seeing players take the role of brilliant scientist locked away in an belowground facility overrun by multiple - dimensional beings and gunmen . Armed with nothing but your marbles and   usual   office supplies , it ’s up to you and a team of other players to survive and escape the horrors of scientific discipline gone   risky .

Abiotic Factor feels inspired by two unbelievable title : Half - Life and Project Zomboid . The Half - Life inspirations show in the plot ’s visuals and theming , with the whole biz feeling like a prolonged version of Gordon Freeman ’s escape from Black Mesa . The Zomboid inspirations show up in the plot ’s craft and skill systems , which I ’ll get into in just a min .

Abiotic Factor Featured

Abiotic Factor tasks you with not only escaping the facility through a serial of attached quests that have you repairing or otherwise traversing orbit of the lab but also surviving long enough to do so . With very little counselling on how to proceed , the biz invites you to search the facility and , with the mien of more and more deadly aliens and basic natural selection needs like thirstiness , thirst , sleep , and potty meter , boost you to construct a al-Qa’ida and survive as cloud-covered daylight become moonless nights in the underground .

I ’ll be get to a lot of comparison in this review , not to diminish the game ’s uniqueness , but rather to illustrate how many familiar feelings it call forth despite its seemingly simplistic design . To make one such reference , albeit a bit of a dorky one , the biz ’s situation - building selection craftiness mise en scene , along with the cycling of power ( the lightness go off at 9 pm , defecate everything much more different ) , reminds me a lot of the SCP story Infinite IKEA . It has much of the same surrealist feeling , fighting for your life to make it and make improvised camps and equipment just from the clobber you ’d find in a sub - ordinary office building .

I reckon a game made by these developer in say background would go hard .

Abiotic Factor Bench

While you may play the game solo , Abiotic Factor   was   clearly   stand for   to   be play   with multiple instrumentalist . With a kind of skills requiring strict dedication to master , the game run well with a team of specialised scientist , apply their alone power to different aspects of the biz to make the most of the resources you find , bring us to case institution .

When get together a server or host a young game ,   you ’re met   with your first and perhaps most intimidating choice : Your PHD .   This   determines your role , which depicts the stats you start with when entering the lab .   If you ’ve played Project Zomboid , you ’ll determine this character creation   pretty   like , and just like in that plot , I found myself with a moment of selection palsy , peculiarly in future runs ,   as   I begin to understand the game more .

To make another Project Zombid comparison , the game uses a   very   similar science arrangement , whereby skills increase by actively interacting with the world around them . To put it more simply , you get estimable at things as you do them , and accomplishment   are n’t necessarily tied   to the role you choose at the start , meaning a research lab Assistant can swing a baseball bat well than a Defense Analyst with enough pattern .

Abiotic Factor Jobs

Something I found   really   coolheaded about the game ’s survival cunning mechanics would be the “ idea ” system of rules .   Certain   blueprints have to be thought up , like a scientist discovering a new innovation or creating a unparalleled root to their current job .   This   make for a minigame where , to learn a blueprint , you have to accurately determine which components from a given list are the proper ingredients to making your excogitation a reality . It ’s a fun little particular that adds a second of immersion and player fundamental interaction to the biz and breakage   a mo   away from the craft game tedium .

Since the game is in Early Access , some bugs and glitch   are wait . The most intrusive of those I experienced was a few crashes to the screen background , which , unfortunately , I had quite a few illustration of .   The wreck seemed related to the biz ’s physics locomotive . When dismantling a vent cover or overcome an opposition , something would overleap the ill-timed way and jar with the environment , and I can only take on they separate a digital atom , causing the game to lock up and crash .

Though , again , I try not to judge a game ’s bugs too harshly in other Access , Abiotic Factor ’s particular problems made for a thwarting and challenging critique operation . I ’m talking about frequent crashes ; An item overlook , it crashes . An enemy jumps into me , and the biz ram . It was inconsistent enough that I never knew just what might activate it but consistent enough that I was stick on the same segment I should have cleared in about two bit for an unbearably long time .

Abiotic Factor Wormhole

I eventually catch around this subject by switch to another automobile , which was almost indistinguishable in stats to my primary personal computer but with a slightly better CPU . Though my first computer met the biz ’s system requirements , it seems that if your mainframe is on the weaker side , you could see some jolly frequent crashes in Abiotic Factor ’s current res publica .

My only   real   unfavorable judgment of Abiotic Factor is that the secret plan can feel oppressively   hard   early on when it come to armed combat , at the very least if you ’re playing solo . If you encounter anything   heavy   than the hedgehog - corresponding hopping enemies , good luck . Your only means to survive any scrap encounter before   quite a few   weapon system upgrades is by unlocking larger foes with nets , which still eats up a mint of resources due to the foe ’s enceinte health pools .   you may always try sneaking around , but it ’s   not always   as practicable an choice as the secret plan presents   it .

Overall , Abiotic Factor is a playfulness multiplayer survival game with great potency . It wears its inspirations on its sleeves and hearken many conversant feelings ( at least it did for me ) while still being utterly unique .

Abiotic Factor Alien

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